Battle Squadron — Native
A downloadable game for Linux and Android
Battle Squadron, Innerprise's 1989 Amiga vertical shooter, running as a native program.
No emulator to set up, no disk image, no configuration. Download, unzip, run. Two players on one keyboard, or controllers, picked up automatically.
What this actually is
The game's own 68000 code runs against a purpose-built OCS chipset — copper, blitter, bitplanes, sprites, Paula, CIA — written from what the game genuinely does rather than from a spec sheet, and checked against the original at the pixel level as it was built.
The loader is the game's own: its named-file loads are intercepted and served from the install, which is why there is nothing to mount and nothing to wait for.
Features
- Two-player co-op, as the original
- Controllers hot-plugged, or share a keyboard
- Full soundtrack and effects through an emulated Paula
- Runs at a locked PAL 50Hz
Controls
Action | Player one | Player two | Controller |
|---|---|---|---|
Move | arrows | WASD | stick or d-pad |
Fire | Space, Ctrl or Enter | Alt or C | A / RB |
Smart bomb | X or Shift | V or Tab | B / LB |
Pause | P | — | START |
Install
Unzip and run ./run.sh (or the executable directly). Linux x86-64; needs OpenGL and X11. Run it from its own folder so it finds its data.
Source
github.com/CrownParkComputing/BattleSquadron-Amiga — the port and the shared OCS chipset, which also runs Hybris.
Legal note for the page
Battle Squadron is © Innerprise Software. This is a preservation project and is not affiliated with or endorsed by the rights holders. If you are a rights holder and want it taken down, get in touch and it goes.
| Published | 22 hours ago |
| Status | Released |
| Platforms | Linux, Android |
| Author | CrownParkComputing |
| Genre | Action |
| Tags | Amiga, Arcade |
| AI Disclosure | AI Assisted, Code |
Download
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